This week, I have started to explore different ways of creating textures into my samples. I have realised that I was not creating my samples the way I like to create. I have found my samples to be really flat and boring at this stage of the unit. Therefore, I have started to think and experiment by giving some more texture onto the fabric. In addition to this, I have also spend a lot of time in the print studio in learning different printing techniques like monoprint and Devore printing technique. I quite like the way Devore works with 'silk viscose velvet. But, then I thought I can still create these sort of texture by using machine embroidery, by trapping some kind of heavy backing at the back of my fabric pieces and then stitching over it.
An example of Devore sample is shown below;
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| Devore onto Silk Viscose Velvet |
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| My Drawing page - the inspiration for my sample. |
I actually like making marks of shadows as shown on the image at the right side which has encouraged me to develop my samples by taking inspiration from this drawing.
Furthermore, to give texture onto fabric I have tried to create my own technique by trapping fabric with Juki machine and then making the fabric stand. An example is shown below;
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| Trapping strips of fabric by using Juki machine. |
After having feedback from the tutorial, I got encouraged to use these shades of black and golden by using the same technique to develop into my sampling. I also myself like doing embroidery like this, therefore I will definitely develop more in the next week.
Following the same technique but by using the different machine(Pfaff), I have created another sample by using the really simple ready-made stitch on the machine but, by trapping some blue yarn threads as shown down below;
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| Trapping yarn by using Pfaff and pleating. |
This week I also, had the induction of Ethos software for the multi-header embroidery machine and I am really looking forward to creating my own file for the stitch out. To me, It looked interesting and I can use various surfaces to stitch onto with Multiheaders, to get a dense design.




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